I recently was able to run my first game of 5E. It was a one-shot with a few people, including a friend who was visiting from out of town. One of the players had never played any roleplaying games before, so the other players and I had to teach that player how to play. Based on what happened, here is the good, the bad, and the ugly:
– The simplified math helped the transition from 3.X / Pathfinder for some of the players (all but one had never played 5E before).
– Advantage / Disadvantage system. Simple, yet powerful. The fact that it replaces a lot of conditional bonuses / penalties speeds up gameplay immensely.
– Due to the last minute nature of this game, I picked a random low-level adventure from the DM’s Guild that I had. It was an ok adventure, but for a one-shot…it was not great. Note to self: sort adventures by “good for a one-shot” or “good for long term”.
– Character creation time. I created all of the characters and it took longer than I originally anticipated. Admittedly, it did not as long as 3.X / Pathfinder, but still longer than I would like. See this post form Cirsova for more about character creation time.