Review of “Eyrie of the Dread Eye”

Eyrie of the Dread Eye cover image.PNG
Action-packed cover that inspires the imagination? Check! Accurately depicting what the party might encounter? Check!

Today, let’s take a look at AX5: Eyrie of the Dread Eye. I purchased the pdf and physical copy, but this review will focus on the pdf, due to the fact that the physical copy is still on its way. There is a 5E version of this, but I am only interested in the Adventure, Conqueror, King System (ACKS) version of it!

Sidebar: Really appreciate Autarch making the pdf + physical copy combo the same price as just purchasing the physical book.

This adventure is for characters of 6th to 8th level and it WILL challenge your players. Be forewarned that this is not some cakewalk.

The Good:

– The pdf version included a separate download that is just the maps as presented in the book.

– More uses for proficiencies. Some encounters can be easier, if a character has the relevant proficiency. It is not an “I win” button, but it does incentivize characters who take proficiencies that may not normally be optimal in a dungeon.

– More gonzo! ACKS (and the default Auran Empire setting) is a bit more of a “realisitic fantasy” than other products. This adventure has some weird stuff that should get every player excited: weird humanoid constructs, little blobs of flesh that wear porcelain masks, and a mobster called “hell wasps”. If that doesn’t pique your interest, I don’t know what will!

– The rumor table. A good rumor table has rumors that you can use to hook players into adventuring. A great rumor table has little hints in the nonverbal actions that the speaker takes. Shifty eyes, awkward pauses, etc. This rumor table is chock full of them. I can hear exactly how each rumor sounds, which goes a loooooooong way in making the rumor feel real at the table.

– The challenge is not just in fighting baddies, but in simply getting where you need to go. Climbing gear, spells, & smart plans are going to be the best friends of the players.

– FACTIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIONS

The Bad:

– The maps do not have an unkeyed version that can be easily used with a virtual tabletop like Roll20, nor are all of the keyed versions of the maps perfectly overhead so that I can use the snipping tool to quickly grab them and plop them into Roll 20. Not a deal-breaker for me, but something I REALLY appreciate with pdf adventures.

The Ugly:

– There is a thot and she is not being actively patrolled:

THOT
If she breathe…

If you would like to purchase this adventure, you may do so here.


Disclaimer: I am not affiliated or employed with those involved with this adventure, nor do I receive any sort of compensation if you choose to purchase it. 

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4 thoughts on “Review of “Eyrie of the Dread Eye”

  1. Pingback: Sensor Sweep: Roger Zelazny, Tros of Samothrace, Fred Saberhagen, Eyrie of the Dread Eye, Charles Beaumont – castaliahouse.com

  2. Pingback: Sensor Sweep: Roger Zelazny, Tros of Samothrace, Fred Saberhagen, Eyrie of the Dread Eye, Charles Beaumont – Herman Watts

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