Session 19 of “Liberation of the Demon Slayer”

Here is the full party:

James Blaylock = Elven Ranger PC
Exardell = Mystic PC
Duffles the Unfortunate = Mage PC
Joan the Ogre Slayer = Fighter NPC
Sherry = NPC Cleric
Glevina = NPC Elven Ranger
Broon the Smart Hobgoblin = Hobgoblin NPC who carries a torch / manages finances
Cassandra = Former Slave / Elven Spellsword / NPC
Zana = Former Slave / Bard / NPC
Samantha = Former Slave / Fighter / NPC
Rodolpho = Former Slave / Mage / NPC

Hans = Fighter PC (player is unable to join for a while, so he is sitting at the tavern and visiting the horribly wounded former adventurers)

Session Report

The party picked up the middle of combat with the minor demon lord Kordath and it wasn’t going so well. Exardell, the wielder of the anti-demon sword Kalthalax, was the target of most of the demon’s ire and he was taking a few hits.

A use of the Rod of Strange things was in order! Duffles the Unfortunate whipped it out and used it. The party hoped the banana with a mustache and arms would return, but instead one of the party’s magical items was doubled in power for 12 hours! A couple rolls later, and Kalthalax was doubled in power!

Super-Kalthalax-isticexpialidocious!

It wasn’t enough, though. A few attacks in and Exardell fell. Not dead (yet), but if healed, there would be a roll on the Mortal Wounds table. The party, realizing that one of their heavy hitters was down, asked Duffles the Unfortunate to use the Rod of Strange Things again, a desperate attempt to stop this rampaging demon.

A Death Shade appeared and demanded either the wielder’s life or the life of a party member.

Ded

What would you expect in this situation?

A) Bargaining
B) Fighting against it
C) Discussion of the morality of giving a trusted party member to a Death Shade
D) Just handing over Exardell with no qualms whatsoever

If you choose ‘D’, congratulations! You are eligible to join the party!

In the party’s defense, Exardell was close to death anyway, so it made sense. Chances are, after rolling on the Mortal Wounds table, he would need to retire from adventuring anyway.

Joan picked up Kalthalax and finished the fight strong. Kordath fell to the party’s onslaught and they looted his body. Among the items found was a magic item that would animate statues.

A quick rest and trip to town later, a new party member joined, Dellarux the Mystic.

Despite discussion of using the magic item to animate the statue of Niblog (who had been turned to stone by a medusa), the party went back down to level 6 and began exploring a new section of the dungeon. It reminded them of level 3, with a strong sci-fi aesthetic.

They saw a door with a bunch of buttons. Suspected something evil on other side, an Elven in the party cast “ESP”. Ones and Zeroes assaulted the elf’s mind, along with visions of world domination.

They punched in the “code of ascension” they found earlier to open it. Inside was a perfectly clean room containing a metal box covered in buttons and pretty lights (aka a computer).

Duffles went over and started messing with it. A holographic head appeared and spoke to them.

MCP
This is the picture I used in Roll 20. +20 awesome points if you recognize it.

The being, called JCN, promised the party great wealth and power, if they assisted him. They needed to fix the nuclear bomb they damaged on level 3. He claimed he had the power to destroy the world with the weapons eh controlled in underground bunkers across the planet.

The party refused and threatened JCN. I may have got a little too into the moment and said the following:

“I’m a god. How can you kill a god? What a grand and intoxicating innocence. How could you be so naive?”

Yes. I quoted Dagoth Ur.

download.png

The party did not back down from the threats, so JCN ordered all of the nuclear missiles to fire. Several robots came out from a side door and prepared to attack.

In order to try to control JCN, the party used the new magic item they found on the computer, the one that animates statues. I didn’t consider the computer / holographic head as a statue, but for the creativity, I gave the party a 50% chance to work. I rolled it openly and it worked. The computer became animate. However, it was not under their control.

A pitched battle ensued. The party was victorious and headed to town to see what happened.

The townspeople mentioned that they saw many clouds in the distance that resembled mushrooms and the sun seems a little less bright now…

Someone set us up the bomb

I guess this is going to be a post-ap-ACKS-alypse campaign now!

Lesson Learned

Don’t be afraid to let the party destroy everything. Their actions WILL have consequences.

Remembering the Fallen

Exardell

Exardell the Mystic (Given to a Death Shade)

Also… most of the world

The world

Do You Want In?
Sunday nights from 7:00 pm to 9:00 pm-ish Central Time on Roll 20.

It’s a “drop in / drop out” deal. You can’t make a session? No big deal. Don’t like my GMing style and want out? No big deal. You can hit me up on Twitter (@NotJohnDaker), email (themixedgm@yahoo.com), or MeWe (if you know Power Word: My Real Name)

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7 thoughts on “Session 19 of “Liberation of the Demon Slayer”

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